HD Paintjobs (upscaled originals) v1
from https://samp.directory/mods

All 36 of GTA San Andreas's own paintjobs, for the 13 cars that have them,
at 1024 x 1024 in place of the game's 256 x 256. The designs and colours are
the game's own: nothing was redrawn by hand.

Cars: Blade, Broadway, Camper, Elegy, Flash, Jester, Remington, Savanna,
Slamvan, Stratum, Sultan, Tornado, Uranus.

INSTALL
1. Install Mod Loader if you have not already.
2. Put this folder in your game's "modloader" folder.
Works in single player and on SA-MP: it only changes how paintjobs look on
your own screen. To remove it, delete the folder.

HOW IT WAS MADE
1. Each paintjob texture was taken from an unmodified copy of the game
   (sultan1.txd and the like).
2. It was enlarged four times by Real-ESRGAN, an open-source AI upscaler
   (https://github.com/xinntao/Real-ESRGAN), with its
   "realesrgan-x4plus-anime" model. No other editing.
3. It was saved back as a DXT1 texture with mipmaps, under the game's own
   file and texture names.

WHAT TO EXPECT
An upscaler guesses at detail that was never there. Edges and lettering come
out clean; very fine patterns (the Sultan's carbon-fibre strip, for one) are
redrawn and differ a little from the original up close. The general
Real-ESRGAN model was tried first and drew streaks into speckled paintjobs,
so the illustration model was used for all of them.
These files were made for samp.directory's 3D map and Garage, and have had
little testing in the game itself: if a paintjob looks wrong, tell us.

CREDIT AND RIGHTS
The artwork is Rockstar Games'. This pack only enlarges it, and is not
affiliated with or endorsed by Rockstar Games or Take-Two Interactive.
Real-ESRGAN is by Xintao Wang and others (BSD 3-Clause licence).
